Thursday, February 24, 2022

Sony LinkBuds vs. AirPods 3: How to Find the Best Open Earbuds for You - CNET

With Sony releasing its new open-style LinkBuds, the third-gen AirPods have some competition. Here's how to choose the best option.

from CNET https://ift.tt/DKwjUqE

Latest Tech News

At the root of all innovation is change, and yet time and time again we see how products, technologies, and the people and companies that use them fight it. If a decision's been made, you can't unmake it.

Unless you were Steve Jobs.

I often think about what not just Apple, but myriad companies and institutions would be like if they were run by the iconic Apple founder and former CEO who died in 2011 at the age of 56.

Jobs' career is full of moments of daring, risk-taking, and change-making - even when it cost him time and money. He's the antithesis of how many tech companies appear to work now, with plans baked in over many months, resulting in hardware and software with code that might carry legacy technology or outmoded thinking.

Change is hard and expensive, but what I think Jobs understood at a deeper and more intuitive level is that consumers don't care about how or why that oddball feature ended up in their final product. They care about how the product works for them now and how it makes them feel.

The Jobs Bible

For Jobs fans like myself, it's often instructive to return to the Job's Bible, also known as Walter Isaacson's exhaustive and fully-sanctioned (Jobs cooperated right up until he died) biography. It's full of tales of Jobs realizing an issue or mistake and then making the hard choice to start over.

Jobs actually believed deeply in this method, and, as Isaacson noted, he often said that "everything he had done correctly required a moment when he hit the rewind button. In each case, he had to rework something that he discovered was not perfect."

Perfectionism was certainly a driving force in his product development, as was how he never stopped thinking about the core products he was developing, like the iPod and iPhone, even when he was sleeping.

That ethos was so powerful, it carried over to his lieutenants, including Jobs' then-new head of retail Ron Johnson, who woke from sleep with the realization that the first physical Apple Stores they were building were incorrectly organized around each product and not the activities someone might do with them. Naturally, Jobs not only appreciated the late-in-the-game epiphany, he supported it and offered a crucial insight into his own product-development strategy: "We’ve only got one chance to get it right."

This style of product strategy was evident in the earliest days of the initial Mac development where Jobs fought to include a more powerful Motorola processor (the Motorola 68000 instead of underpowered 6809) than what was in the initial spec.

Hard truths

Sometimes the insights were immediate and, to be honest, a bit brutal. Former Apple employee Amit Chaudhary once shared the story from the days of the original iPod development.

The prototype was essentially done and Jobs wanted it still smaller. The engineers said it couldn't be made smaller. Jobs reportedly took the prototype, threw it in a fish tank, and, as air bubbles rose from the submerged gadget said, "Those are air bubbles. That means there's space in there. Make it smaller."

No one was spared Jobs' bursts of inspiration.

As Apple was completing the first iPhone, Isaacson's book recounts how Jobs approached Chief Designer Jony Ive and said, "I didn’t sleep last night because I realized that I just don’t love it."

The problem was the screen. Since there was no physical keyboard, it was supposed to be the star of the iPhone show, but the Corning Gorilla Glass display was competing with the aluminum chassis.

Ive agreed and soon they were pushing the glass to the edges of the device and, in doing so, forced to rework the antenna, and change the circuit board, and processor placement.

Clarity

Pushing pause was never a moment of indecision for Jobs. It was clarity. Few people before or since saw the consumer electronics market as clearly and had such an innate, intuitive sense of what consumers would want and love - even before they did.

In general, he also foresaw what they might hate and was constantly in motion to get ahead of those bad choices.

I'm always tickled by the one instance of this that has little to do with technology. Steve Jobs founded Pixar and was at the helm of the company as it created its first feature-length movie: Toy Story. But he was partnered with Disney on the film and, more specifically, impresario Jeffrey Katzenberg.

Katzenberg reportedly had a much more mean-spirited and villainous Woody in mind. That direction almost derailed the project, with Katzenberg hating an early cut (mostly his own fault) and halting production. Jobs knew Katzenberg was wrong and did what he could, at his own personal expense, to keep the project going but with a much kinder and palatable Woody.

The Jobs way:

  • Not settling for good enough
  • Never let a bad idea go through
  • Making changes even if they cost you time and money
  • Believing in your own instincts
  • Making products that feel special

It's something every company can learn from, but especially the consumer electronics industry which is full of companies building variations on a handful of ideas with less innovation, less risk-taking, less attention to scrubbing out small details that frustrate consumers, and fewer efforts to polish others that could inspire.

They could all be more like Steve Jobs.



from TechRadar - All the latest technology news https://ift.tt/YwqkWM1

Wednesday, February 23, 2022

Latest Tech News

Gran Turismo 7 is gearing up to release this March and if you're on the hunt for all the juicy details about the next entry in Sony's premier racing sim series, then you're in the right place.

The latest game in the long-running Gran Turismo series is set to be the best - and most realistic - yet, boasting over 400 cars and over 90 tracks (across more than 34 locations) at launch, with more to be added in future updates. 

As the game's release draws closer, developer Polyphony Digital is steadily revealing more about Gran Turismo 7, including its new and returning modes, gameplay, and how the studio plans to utilize the technical capabilities of the PS5 - plus much more. It's fair to say, then, that we know quite a bit about Gran Turismo 7 ahead of its release next month.

In a recent preview event, Polyphony Digital described Gran Turismo 7 as "the best of Gran Turismo through the ages", with the latest entry "designed to celebrate all aspects of car culture".

Want to find out more? Read on for everything we know about Gran Turismo 7.

[Update: Gran Turismo 7 will have two discs on PS4. Read on to find out more.]

Gran Turismo 7: cut to the chase

  • What is it? A racing game with an emphasis on simulation
  • When can I play it? March 4, 2022
  • What can I play it on? PS5 and PS4

Gran Turismo 7 release date and platforms

Two cars in Gran Turismo 7 racing around a track

(Image credit: Polyphony Digital)

Gran Turismo 7 will release on March 4, 2022 for PS5 and PS4, following a delay of its initial 2021 release window due to the Covid-19 pandemic impacting development.

Gran Turismo was originally believed to be a PS5 exclusive but, following a u-turn by Sony (which had previously stressed the importance of PS5 exclusives), the racing sim is also coming to PS4. 

Multiple rumors suggested a PS4 release was incoming, with Sony then confirming that this was indeed the case in response to outrage about Horizon Forbidden West's PS4 to PS5 upgrade policy. At that time, Sony said that PS4 players of Gran Turismo 7 would be able to upgrade to the PS5 edition with a $10 / £10 digital purchase, which will still be the case.

Gran Turismo 7 trailers

New TV ad

Sony has released a shiny new Gran Turismo 7 ad for TV. Running for only 30 seconds, it gives a tantalizing glimpse of the game and you can see it for yourself below.

State of Play February 2022
Ahead of GT 7's release in March, Sony hosted a special Gran Turismo 7 edition of State of Play , where provided a deep dive into the game's features, modes and gameplay. Check it out below:

Gran Turismo 7 - Powered by PS5 (behind the scenes)
In a December 2021 behind the scenes video Kazunori Yamauchi discusses the "tangible" level of realism that the power of the PS5 is bringing to the game. 

He specifically touches on the haptic feedback and adaptive triggers of the DualSense controller, which have been used, for instance, to imitate the feel of the brakes. Ray tracing alongside 4K, 60fps and HDR are also mentioned as increasing the visual realism and “natural feeling” in the game. The brief interview is interspersed with footage of the game running on PS5. 

New gameplay at the Deep Forest Raceway
Sony released a fresh look at Gran Turismo 7 in December 2021, with a cockpit-view PS5 gameplay trailer set on the Deep Forest Raceway, a classic, fan-favorite circuit from the series.

Porsche Vision GT
Polyphony Digital unveiled the Porsche Vision GT, a virtual car exclusively designed for Gran Turismo 7, back in December 2021. No exact specifications have been revealed for the car just yet, but you can watch a presentation from Porsche which goes over some of the design decisions behind it. You can also watch the unveiling trailer below:

Gran Turismo 7 - Tracks (Behind the Scenes)
In a behind-the-scenes video for Gran Turismo 7, Kazunori Yamauchi discussedthe game’s tracks and what the studio has put into making them as realistic as possible. There’s no full track list confirmation or anything like that in here but it does offer an interesting look at lighting conditions and dynamic weather. 

Gran Turismo 7 - Tunes (Behind The Scenes)
Polyphony Digital's CEO Kazunori Yamauchi returned in November 2021 to discuss the pleasure of tuning and customizing cars. Tuning a car can have a dramatic impact on how a car performs, looks, and feels when out on the road. GT7 will have the most number of parts for tuning in the series' history, so you should be able to get the exact setup you desire.

Gran Turismo 7 - Livery (Behind The Scenes)
In this trailer for GT7, Polyphony Digital's CEO Kazunori Yamauchi discusses the importance of liveries in the racing world, and how they can turn a blank canvas into a medium of expression. Usability has been improved in GT7, so it should be easier to create more custom car designs than ever before.

Gran Turismo 7 - Collectors (Behind The Scenes)
Polyphony Digital's CEO Kazunori Yamauchi explains what it means to be a car collector, in this trailer from October 2021. Check it out below.

Gran Turismo 7 x Porsche - first look
If you're a fan of Porsche, you'll be pleased to know that a wide selection of the German manufacturer's car will be available in Gran Turismo 7 (you can see them all further down), including the 917 Living Legend concept car, which pays homage to the original 24 Hours of Le Mans-winning race car.

Release date trailer
Sony dropped a Gran Turismo 7 trailer during its PlayStation Showcase 2021 event, which showed off the game's cars, tracks, modification system and so much more. Most importantly, it gave us a solid release date for the game: March 4, 2022. You can check it out below:

Announcement trailer
A three-minute reveal trailer for Gran Turismo was shown back at Sony's PS5 game reveal event. We got a good glimpse of Gran Turismo 7, including a peek at the gameplay via a race on the iconic Trial Mountain circuit.

Gran Turismo 7 car list

Gran Turismo 7 gameplay showing a red Mazda driving round a track in front of another car

(Image credit: Polyphony Digital)

Polyphony Digital has confirmed that Gran Turismo 7 will feature over 400 cars from day one, with more to be added in post-launch updates. 

Gran Turismo 7 will have three car dealers where you can buy cars: Brand Central, Used Car Dealer and Legendary Car Dealer. 

Brand Central will sell cars from 2001 or later, with roughly 300 car models available in total. What's more, this dealer has a museum for each manufacturer, so players can learn about their history.

As you would imagine, the Used Car Dealer, specializes in used cars at more reasonable prices than at Brand Central or Legendary Car Dealer. Popular used cars could be sold for more than they originally cost, thanks to trends like the boom in Japanese sports cars. This car line-up will be updated and changed slightly each day.

Finally, we have the crème de la crème of car dealerships. The Legendary Car Dealer specializes in historically significant, iconic cars - meaning it's obviously more expensive than the other two dealers.

So what are the cars we can expect to take for a spin? Well, thanks to Gran Turismo Wiki, we have a pretty good idea of the vehicles on offer in Gran Turismo 7 based on what's been shown in trailers and showcases. Here are the cars we've seen so far:

Abarth (Italy)

  • Abarth 500 '09

Alfa Romeo (Italy)

  • Alfa Romeo 4C Gr.3
  • Alfa Romeo 8C 2900 (model year and variation to be determined)
  • Alfa Romeo 8C Competizione '08
  • Alfa Romeo 155 2.5 V6 TI '93
  • Alfa Romeo GIULIA TZ2 carrozzata da ZAGATO '65
  • Alfa Romeo MiTo 1.4 T Sport '09

Alpine (France)

  • Alpine A110 1600S '72
  • Alpine A220 Race Car '68
  • Alpine Vision Gran Turismo
  • Alpine Vision Gran Turismo 2017

Aston Martin (UK)

  • Aston Martin DB3S CN.1 '53
  • Aston Martin DB5 '64
  • Aston Martin DB11 '16
  • Aston Martin DBR9 GT1 '10
  • Aston Martin DP-100 Vision Gran Turismo
  • Aston Martin One-77 '11
  • Aston Martin V8 Vantage S '15
  • Aston Martin V12 Vantage GT3 '12
  • Aston Martin Vantage Gr.4
  • Aston Martin Vulcan '16

Audi (Germany)

  • Audi e-tron Vision Gran Turismo
  • Audi R8 4.2 FSI R tronic '07
  • Audi R8 LMS (Audi Sport Team WRT) '15
  • Audi R8 LMS Evo (model year to be determined)
  • Audi R18 TDI (Audi Sport Team Joest) '11
  • Audi R18 TDI (Le Mans 2011)
  • Audi Sport quattro S1 Pikes Peak '87
  • Audi TT Coupe 3.2 quattro '03
  • Audi TT Cup '16
  • Audi TTS Coupe '14
  • Audi Vision Gran Turismo

Autobianchi (Italy)

  • Autobianchi A112 Abarth '79

BAC (UK)

  • BAC Mono (model year to be determined)

BMW (Germany)

  • BMW 3.0 CSL '73
  • BMW 3.0 CSL Race Car (exact name, model year and race livery to be determined)
  • BMW i3 '15
  • BMW M3 '89
  • BMW M3 Coupé '07
  • BMW M3 GT (BMW Motorsport) '11
  • BMW M3 Sport Evolution '89
  • BMW M4 Coupé '14
  • BMW M4 Gr.4
  • BMW M4 Safety Car
  • BMW M6 GT3 Endurance Model '16
  • BMW M6 GT3 Sprint Model '16
  • BMW McLaren F1 GTR Race Car '97
  • BMW Vision Gran Turismo
  • BMW Z4 GT3 '11
  • BMW Z8 '01

Bugatti (Germany)

Chaparral (US)

  • Chaparral 2J '70

Chevrolet (US)

  • Chevrolet Camaro ZL1 1LE Package '18
  • Chevrolet Corvette C7 Gr.3
  • Chevrolet Corvette C7 Gr.3 Road Car
  • Chevrolet Corvette C7 Gr.4
  • Chevrolet Corvette Sting Ray Sport Coupe (C2) '63
  • Chevrolet Corvette Stingray (C7) '14
  • Chevrolet Corvette Stingray Convertible (C3) '69
  • Chevrolet Corvette StingRay Racer Concept '59
  • Chevrolet Corvette ZR-1 (C4) '90
  • Chevrolet Corvette ZR1 (C6) '09

Citroën (France)

  • GT by Citroën Gr.4
  • GT by Citroën Race Car Gr.3

Daihatsu (Japan)

  • Daihatsu Copen Active Top '02

DeTomaso (Italy)

  • De Tomaso Mangusta '69

Dodge (US)

  • Dodge Challenger R/T '70
  • Dodge Super Bee '70
  • Dodge Viper GTS '02
  • Dodge Viper SRT GT3-R '15
  • Dodge Viper SRT-10 Coupe '06
  • SRT Tomahawk Vision Gran Turismo Gr.1

Ferrari (Italy)

  • Ferrari 250 GT Berlinetta passo corto CN.2521 '61
  • Ferrari 250 GTO CN.3729GT '62
  • Ferrari 330 P4 '67
  • Ferrari 365 GTB4 '71
  • Ferrari 458 Italia '09
  • Ferrari 458 Italia GT3 '13
  • Ferrari 458 Italia Gr.4
  • Ferrari F430 '06
  • Ferrari F8 Tributo (model year to be determined)
  • Ferrari F12berlinetta (model year to be determined)
  • Ferrari F40 '92
  • Ferrari F50 '95
  • Ferrari FXX-K (model year to be determined)
  • Ferrari LaFerrari '13
  • Ferrari Testarossa '91

Fiat (Italy)

  • Fiat 500 F '68
  • Fiat 500 1.2 8V Lounge SS '08

Ford (US)

  • Ford F-150 SVT Raptor '11
  • Ford Focus RS '18
  • Ford Focus ST '15
  • Ford GT '06
  • Ford GT '17
  • Ford GT LM Race Car Spec II
  • Ford GT LM Spec II Test Car
  • Ford GT Race Car '18
  • Ford GT40 '66
  • Ford Mark IV Race Car '67
  • Ford Mustang Boss 429 '69
  • Ford Mustang Gr.3
  • Ford Mustang Gr.3 Road Car
  • Ford Mustang Gr.4
  • Ford Mustang Gr.B Rally Car
  • Ford Mustang GT Premium Fastback '15
  • Ford Mustang Mach 1 '71
  • Ford Shelby GT350R '18

Gran Turismo

  • Red Bull X2014 Junior
  • Red Bull X2019 Competition

Honda (Japan)

  • Honda BEAT '91
  • Honda EPSON NSX '08
  • Honda CIVIC TYPE R (EK) '97
  • Honda CIVIC TYPE R (EK) '98
  • Honda Civic Type R Limited Edition (FK8) '20
  • Honda Fit Hybrid '14
  • Honda INTEGRA TYPE R (DC2) '98
  • Honda NSX '17
  • Honda NSX Gr.3
  • Honda NSX Type R '92
  • Honda NSX Type R '02
  • Honda RAYBRIG NSX CONCEPT-GT '16
  • Honda S660 '15
  • Honda S800 '66

Hyundai (South Korea)

  • Hyundai Genesis Gr.3
  • Hyundai N 2025 Vision Gran Turismo
  • Hyundai N 2025 Vision Gran Turismo Gr.1

Jaguar (UK)

  • Jaguar E-TYPE Coupe '61
  • Jaguar F-type Gr.3
  • Jaguar F-type Gr.4
  • Jaguar F-type R Coupe '14
  • Jaguar Vision Gran Turismo SV
  • Jaguar XJ13 '66
  • Jaguar XJR-9 '88

Jeep (US)

  • Jeep Willys MB '45

Lamborghini (Italy)

  • Lamborghini Aventador LP700-4 '11
  • Lamborghini Aventador LP 750-4 Superveloce '15
  • Lamborghini Countach 25th Anniversary '88
  • Lamborghini Diablo GT '00
  • Lamborghini Lambo V12 Vision Gran Turismo
  • Lamborghini Huracán Gr.4
  • Lamborghini Huracán GT3 '15
  • Lamborghini Huracán LP 610-4 '15
  • Lamborghini Murcielago LP640 '09
  • Lamborghini Veneno '14

Lancia (Italy)

  • Lancia DELTA HF Integrale Evoluzione '91

Lexus (Japan)

  • Lexus au TOM'S RC F '16
  • Lexus LF-LC GT "Vision Gran Turismo"
  • Lexus PETRONAS TOM'S SC430 '08
  • Lexus LC500 '17
  • Lexus RC F '14
  • Lexus RC F Gr.4
  • Lexus RC F GT3 (Emil Frey Racing) '17
  • Lexus RC F GT3 prototype (Emil Frey Racing) '16

Maserati (Italy)

  • Maserati GranTurismo S '08

Mazda (Japan)

  • Mazda 787B '91
  • Mazda Atenza Gr.3
  • Mazda Atenza Gr.4
  • Mazda Demio XD Touring '15
  • Mazda Eunos Roadster (NA Special Package) '89
  • Mazda LM55 Vision Gran Turismo Gr.1
  • Mazda Roadster S (ND) '15
  • Mazda Roadster Touring Car
  • Mazda RX-7 GT-X (FC) '90
  • Mazda RX-7 Spirit R Type A (FD) '02
  • Mazda RX-8 Spirit R '12
  • Mazda RX-Vision '15
  • Mazda RX-Vision GT3 Concept
  • Mazda RX-Vision GT3 Concept Stealth Model

McLaren (UK)

  • McLaren 650S Coupe '14
  • McLaren 650S GT3 '15
  • McLaren MP4-12C '10
  • McLaren F1 '94
  • McLaren F1 GTR - BMW (Kokusai Kaihatsu UK Racing) '95
  • McLaren P1 GTR '16
  • McLaren Ultimate Vision Gran Turismo

Mercedes-Benz (Germany)

  • AMG Mercedes CLK-LM '98
  • Mercedes-AMG F1 W08 EQ Power+ 2017
  • Mercedes-AMG F1 W08 EQ Power+ (Color Variation) 2017
  • Mercedes-AMG GT R '17
  • Mercedes-AMG GT S '15
  • Mercedes-AMG GT3 (AMG-Team HTP-Motorsport) '16
  • Mercedes-Benz 300 SEL 6.8 AMG '71
  • Mercedes-Benz 300 SL (W194) CN.194 '52
  • Mercedes-Benz 300 SL Coupe '54
  • Mercedes-Benz A 45 AMG 4Matic '13
  • Mercedes-Benz AMG Vision Gran Turismo
  • Mercedes-Benz AMG Vision Gran Turismo LH Edition
  • Mercedes-Benz AMG Vision Gran Turismo Racing Series
  • Mercedes-Benz S Barker Tourer '29
  • Mercedes-Benz SLR McLaren '09
  • Mercedes-Benz SLS AMG '10
  • Mercedes-Benz SLS AMG Gr.4
  • Mercedes-Benz SLS AMG GT3 '11
  • Sauber Mercedes C9 '89

Mini (UK)

  • MINI Clubman Vision Gran Turismo
  • MINI COOPER S '05
  • Mini-Cooper 'S' '65

Mitsubishi (Japan)

  • Mitsubishi GTO Twin Turbo '91
  • Mitsubishi Lancer Evolution Final Edition Gr.3
  • Mitsubishi Lancer Evolution Final Edition Gr.4
  • Mitsubishi Lancer Evolution Final Edition Gr.B Rally Car
  • Mitsubishi Lancer Evolution Final Edition '15
  • Mitsubishi Lancer Evolution IV GSR '96
  • Mitsubishi Lancer Evolution V GSR '98
  • Mitsubishi Lancer Evolution VI GSR T.M. EDITION Special Color Package '99

Nissan (Japan)

  • Nissan 180SX Type X '96
  • Nissan CONCEPT 2020 Vision Gran Turismo
  • Nissan Fairlady Z 432 '69
  • Nissan Fairlady Z (Z34) '08
  • Nissan Fairlady Z Version S (Z33) '07
  • Nissan Fairlady 240ZG (HS30) '71
  • Nissan GT-R LM NISMO '15
  • Nissan GT-R NISMO '17
  • Nissan GT-R NISMO GT3 N24 Schulze Motorsport '13
  • Nissan GT-R Premium Edition '17
  • Nissan MOTUL AUTECH GT-R '16
  • Nissan PENNZOIL Nismo GT-R '99
  • Nissan R92CP '92
  • Nissan SILEIGHTY '98
  • Nissan SILVIA K's Dia Selection (S13) '90
  • Nissan SILVIA Q's (S13) '88
  • Nissan SILVIA spec-R AERO (S15) '02
  • Nissan SKYLINE GT-R V • spec (R33) '97
  • Nissan SKYLINE GT-R V • spec II (R32) '94
  • Nissan SKYLINE GT-R V • spec II Nür (R34) '02
  • Nissan SKYLINE Hard Top 2000GT-R (KPGC10) '70
  • Nissan XANAVI NISMO GT-R '08

Pagani (Italy)

  • Pagani Huayra '13
  • Pagani Zonda R '09

Peugeot (France)

  • Peugeot 205 Turbo 16 Evolution 2 '86
  • Peugeot 208 GTi by Peugeot Sport '14
  • Peugeot 908 HDi FAP - Team Peugeot Total '10
  • Peugeot L750R HYbrid Vision Gran Turismo, 2017
  • Peugeot RCZ Gr.4
  • Peugeot RCZ GT Line '15
  • PEUGEOT Vision Gran Turismo
  • PEUGEOT Vision Gran Turismo Gr.3

Plymouth (US)

  • Plymouth XNR Ghia Roadster '60
  • Plymouth Superbird '70

Pontiac (US)

  • Pontiac Firebird Trans Am '78

Porsche (Germany)

  • Porsche 356 A/1500 GS Carrera '56
  • Porsche 356 A/1500 GS GT Carrera Speedster '56
  • Porsche 911 Carrera RS (964) (model year to be determined)
  • Porsche 911 Carrera RS (993) '95
  • Porsche 911 Carrera RS Club Sport (993) '95
  • Porsche 911 GT1 Strassenversion '97
  • Porsche 911 GT3 (996) '01
  • Porsche 911 GT3 (997) '09
  • Porsche 911 GT3 RS (991) '16
  • Porsche 911 RSR (991) '17
  • Porsche 911 Turbo (930) '81
  • Porsche 917K '70
  • Porsche 917 Living Legend
  • Porsche 919 Hybrid (Porsche Team) '16
  • Porsche 962 C '88
  • Porsche Carrera GT '04
  • Porsche Cayman GT4 Clubsport '16
  • Porsche Spyder type 550/1500RS '55
  • Porsche Taycan Turbo S '19
  • Porsche Vision Gran Turismo

RE Amemiya (Japan)

  • RE Amemiya FD3S RX-7

Renault (France)

  • Renault R8 Gordini '66
  • Renault 5 Turbo '80
  • Renault Sport
  • Renault Sport Clio V6 24V '00
  • Renault Sport R.S.01 GT3 '16

RUF (Germany)

  • RUF CTR3 '07

Shelby (US)

  • Shelby Cobra 427 '66
  • Shelby Cobra Daytona Coupe '64
  • Shelby GT350 '65

Subaru (Japan)

  • Subaru BRZ STI Sport '18
  • Subaru Falken Tires/Turn 14 Distribution BRZ '17
  • Subaru IMPREZA Coupe WRX typeR STi Version VI '99
  • Subaru IMPREZA Premium Sport Coupe 22B-STi Version '98
  • Subaru WRX Gr.3
  • Subaru WRX Gr.4
  • Subaru WRX Gr.B Rally Car
  • Subaru WRX STI Type S '14

Suzuki (Japan)

  • Suzuki SWIFT Sport '07
  • Suzuki Swift Sport '17

Super Formula (Japan) 

  • Dallara SF19 Super Formula / Honda '19
  • Dallara SF19 Super Formula / Toyota '19

Toyota (Japan)

  • Toyota 86 GT '15
  • Toyota 86 GT "Limited" '16
  • Toyota 2000GT '67
  • Toyota Aqua S '11
  • Toyota Castrol TOM'S SUPRA '97
  • Toyota COROLLA LEVIN GT-APEX (AE86) '83
  • Toyota FT-1 Vision Gran Turismo
  • Toyota FT-1 Vision Gran Turismo Gr.3
  • Toyota GR 86 RZ '21
  • Toyota GR Supra (Nürburgring '19 Livery)
  • Toyota GR Supra Racing Concept '18
  • Toyota GR Supra RZ '19
  • Toyota GR Supra RZ '20
  • Toyota GR Yaris 1st Edition RZ “High Performance” '20
  • Toyota MR2 GT-S '97
  • Toyota SPORTS 800 '65
  • Toyota SPRINTER TRUENO GT-APEX (AE86) '83
  • Toyota SPRINTER TRUENO GT-APEX (AE86 Shuichi Shigeno Version) '00
  • Toyota SUPRA RZ '97
  • Toyota SUPRA 3.0GT Turbo A '88
  • Toyota TS030 Hybrid '12

TVR (UK)

  • TVR Tuscan Speed 6 '00

Volkswagen (Germany)

  • Volkswagen 1200 '66
  • Volkswagen Beetle Gr.3
  • Volkswagen Golf I GTI '83
  • Volkswagen Golf VII GTI '14
  • Volkswagen GTI Roadster Vision Gran Turismo
  • Volkswagen GTI Supersport Vision Gran Turismo
  • Volkswagen GTI Vision Gran Turismo Gr.3
  • Volkswagen Polo GTI '14
  • Volkswagen Scirocco Gr.4
  • Volkswagen Scirocco R '10

Zagato (Italy)

  • IsoRivolta Zagato Vision Gran Turismo

Gran Turismo 7 gameplay and modes

Gran Turismo 7 view of a car outside in greenery from inside the Gran Turismo Cafe

(Image credit: Polyphony Digital)

Gran Turismo 7 sees the return of World Map, a birds-eye view that acts as a hub for players to access the games features.

So what exactly is on offer? Gran Turismo 7 has over 34 locations and 97 layouts at launch. Players can access individual tracks via World Circuits - where there will be a selection of real-life and fantasy tracks to race, including famous tracks from previous Gran Turismo titles such as Trial Mountain, Deep Forest and High-Speed Ring (all of which return with stunning visuals).

New for Gran Turismo 7 are various races and activities hosted at each track, with Time Trial, Drift Trial, Custom Races and Meeting Place available at each one. Each track also has a Sunday Cup and Clubman Cup, as well as a Circuit Experience feature for gripping to grips.  This makes for over 100 race events. 

Players will also have access to Licence Tests and Mission Races. License Tests include tests to learn driving techniques from the ground up with a variety of mini-games. Mission Races, on the other hand, are unique events beyond typical races and time trials, such as drag races. Scapes is also returning from Gran Turismo Sport. This bespoke photo mode lets players place their favorite vehicles on a high-res photo backdrop for the purpose of taking high-quality HDR pictures.

Gran Turismo 7 will also have plenty of ways to play and interact with others. The game with have a two-player split-screen mode, allowing players to play together in the same room - old school style - while there will also be Lobbies and Meeting Places to enjoy with online friends. For those who want to go pedal to the metal against others, Sport mode will allow you to race players from all over the world.

Gran Turismo 7 game menu to purchase items

(Image credit: Polyphony Digital)

Another new feature for Gran Turismo 7 is the Café (essentially the game's campaign mode), located in the center of the World Map. Designed to deepen the player’s understanding of this vast world of Gran Turismo 7, the Café offers a getaway for learning about automotive culture. This feature will see players clearing assignments in the Menu Books (with over 30 assignments available), each time the player clears an assignment, the Café owner will explain the background and culture behind the cars involved in it.

What's more, original designers of the cars you’re driving will drop by and appear in person to talk about the memories they have of the cars.

Gran Turismo 7 will also have simulation-based performance point measurement, which the developer says in itself is a mini-game/ Tuning and customization have made a comeback, which a vast array of settings for players to play with. Performance points, which indicate the performance level of a car, are now simulation-based, having previously been calculated using an equation involving weight, power and tire grip. In Gran Turismo 7 a sim is actually run in the background to determine a detailed performance point rating for that car. Players will be able to compare base performance vs their settings - like a mini-game to find the perfect setup.

Players will have approximately 60 types of performance parts per car for tuning and over 650 aero parts, 130 wheels and 1200 measures of paint data for customization. GT7 also has a Livery Editor, allowing players to paint and decorate their cars, with the sticker limit increased this time around, and the ability to change the oil and wash your car.

Want to show off your car to others, Gran Turismo 7's Showcase lets players share user-generated content with players around the world, allowing others to search for and download it. This includes styles, stickers, liveries, replays and photos.

Last but not least, Gran Turismo 7 introduces a new Music Rally mode. Music Rally will be a much more laid-back affair than Gran Turismo 7's other modes, with the purpose of the mode for players to simply drive along, take in the scenery - and most importantly - enjoy the music. 

To complete the mode level, players will need to listen to a music track the whole way through, with the twist being that, as you drive, you lose 'beats', not seconds. When your beats run out, the race is over but if you listen to the whole track without running out of beats then you complete the rally. However, while you're driving, you can pass through 'gates' (pink banners) that give you extra beats. 

Different music tracks have different BPM (beats per minute), so some songs may have more beats than others, while tracks with changing tempos will have beats that go up and down accordingly. Polyphony hasn't confirmed if all of Gran Turismo's 300+ music tracks and 90+ race tracks will be available in this mode, but we do know that music from previous Gran Turismo games will be making a return. 

Polyphony Digital emphasized that the priority in Music Rally isn't "driving fast", but the motivation for trying to collect extra beats is simply "for competitive players who will want to out-do their friends", with how many beats you gathered shown in the 'Music Replay' at the end of the rally.

GT7 looks to be recapturing the very essence that made the series so popular in the first place, through its litany of returning  and new modes. Previous entries GT Sport and GT6 were often criticized for a lack of content at launch, but that doesn't appear to be the case in GT7.

Gran Turismo 7 news and rumors

Gran Turismo 7 first-person view from behind the wheel of a car

(Image credit: Sony)

Two discs on PS4

Just like Horizon Forbidden West, it looks like the PS4 version of Gran Turismo 7 comes with not one, but two discs. As spotted by GT Planet, the listing for the PS4 version of Gran Turismo 7 on PlayStation Direct mentions two discs with the game down near the bottom of the page, while the PS5 version for the game doesn’t, coming with only one. 

This is simply a matter of hardware improvements on the PS5 meaning that only one disc is required to play the game. The PS5’s disc drive can read Ultra HD Blu-ray discs, which have a maximum storage capacity of 100GB. The PS4 meanwhile, is only compatible with standard Blu-ray discs. They have a lower storage size of approximately 50GB, which means larger games like Gran Turismo 7 may have to be split across two of them. 

In previous instances where two discs have been required, like Red Dead Redemption 2 and The Last of Us 2, the two discs have been needed to install the game but only one disc is eventually actually required to play. It’s possible this will be the case for GT 7. 

Race against the AI

Gran Turismo 7 players can look forward to racing against a superhuman AI competitor known as ‘Gran Turismo Sophy’, thanks to a breakthrough in artificial intelligence.

Created by Sony AI, GT Sophy was made in conjunction with Gran Turismo developer Polyphony Digital and has been in development for five years. Sophy is a new autonomous AI agent that has been trained to win against the best GT Sport drivers in the world today and uses a brand-new AI algorithm that has helped Sony create a sophisticated racing opponent, one that simply hasn’t been possible until now. 

Unlike typical AI opponents, Gran Turismo Sophy reacts and drives like a real human and crucially had to master three essential driving skills using deep reinforcement learning (essentially, the process of repeating and learning countless scenarios until the best outcome is achieved). 

However, while players will be able to race against GT Sophy in Gran Turismo 7 at some point, no exact timeframe has been given as to when the superhuman AI will hit the track. 

Two graphics modes
Gran Turismo 7 will have two graphics modes to choose from to accommodate different purposes: A Frame Rate mode and a Ray Tracing mode. 

Frame Rate mode aims to maintain the highest frame rate possible throughout the game, whether during a race or replay - the standard frame rate for GT7 is 60 fps. 

Ray Tracing mode, on the other hand, applies Ray Tracing to modes where a player’s quick response time is not really required, such as race replays and 3D stages or rendering for the Photo Mode. This mode more accurately recreates lighting and reflections.

Making the most of PS5
Gran Turismo 7 will release on PS4 but that won't stop the game from taking full advantage of the PS5’s exclusive features such as haptic feedback and adaptive triggers on the DualSense controller, a super-fast SSD, and 3D audio.

Loading times will be seriously sped up thanks to the PS5’s SSD. “The loading times will be next to nothing compared to what they have been in the past,” Sony executive vice-president Simon Rutter told The Guardian, which will come as a huge relief to many Gran Turismo fans, as load times have always been painfully long. 

Gran Turismo 7 will use the PS5 DualSense controller's haptic feedback to provide more information than was previously possible, like feeling subtle bumps on a road’s surface or whether your tires are slipping. You’ll also feel vibrations that mimic a car’s engine, drivetrain, and the resonance of a car’s body as you speed around the game’s many circuits.

The DualSense adaptive triggers will be able to indicate slight differences in the weight of the brake pedal between various car models, as well as mimic the experience of anti-lock brakes (ABS), which apply a pumping motion to slow a car down in heavy braking situations. 

Gran Turismo 7 will also support PS5’s Tempest 3D audio tech. Players will be able to determine where rival cars are in their vicinity, hear helicopters flying overhead, and even rain hitting the roof and windows of the vehicle. Sound will also bounce off nearby objects realistically, like fences, concrete walls, and barriers.

During a recent preview event, developer Polyphony Digital said that GT 7’s 3D audio will equate to having a 16 channel audio system on your head, and that the most effective way to experience the game’s spatial audio will be via headphones.

Official wheel unveiled
Fanatec has revealed the official racing wheel for Gran Turismo 7 and, with prices starting at  $699.95 / €699.95, it’ll cost you more than the PS5 you’ll play the game on. 

The Gran Turismo DD Pro from Fanatec is a direct drive steering wheel which uses force feedback technology for a more realistic, next-gen driving experience when you play. According to Fanatec, the wheel was designed by Gran Turismo 7’s development studio, Polyphony Digital, especially for the game and the bundle comes with the wheel base, steering wheel, and pedals. The wheel is compatible with PS4, PS5 and PC. Pre-orders for a March 2022 delivery are open now.

Most of Gran Turismo 7 is online-only
Most of Gran Turismo 7, including the game's campaign mode, will require an internet connection to play.

Speaking to Eurogamer, series creator Kazunori Yamauchi that an online connection is required to prevent players from cheating.

"The requirement for the online connection isn't specific to the Cafe per se," Yamauchi said. "It's just to prevent cheating overall from people trying to modify the save data, so that's the reason for the online connection."

The only mode that won't require an online connection, in fact, is the game's arcade mode as it doesn't use save data. 

Gran Turismo 7 pre-order and 25th Anniversary Edition bonuses revealed
Sony has detailed the pre-order bonuses for Gran Turismo 7, as well as a 25th Anniversary Edition of the game. Anyone who pre-orders the game will receive the following items: Toyota Castrol TOM’S Supra, Mazda RX-VISION GT3 Concept (Stealth), Porsche 917K Living Legend and 100,000 in-game Credit (CR).

Those who opt for the 25th Anniversary Edition of Gran Turismo 7 will get a limited-edition SteelBook case, 1,100,000 in-game credit, Toyota GR Yaris with country-specific livery, 30 Manufacturer / Partner Avatars, the Music of Gran Turismo Official Soundtrack as well as the same cars listed above.

Gran Turismo 7 25th Anniversary Edition

(Image credit: Sony Interactive Entertainment)

Dynamic weather returns
Gran Turismo 7's dynamic weather and time system will see both moving in "real-time", with the weather having an effect on driving conditions and the time simulation allowing you to race from morning to noon.

The feature was missing from GT7's predecessor, Gran Turismo Sport, but returns along with an improved damage model.

Crossplay confirmed
Gran Turismo 7 will allow for crossplay between PS5 and PS4, the series creator has confirmed.

In an interview with Eurogamer, Gran Turismo creator Kazunori Yamauchi confirmed that the next entry in the veteran racing series will allow PS4 and PS5 players to race against one another.

PSVR 2?
Sony has announced that it will release the second iteration of its PSVR headset, which we're calling PSVR 2. This announcement raises questions of whether or not Gran Turismo 7 will support the new technology. Following the success of Gran Turismo Sport on PSVR, it seems quite possible. That said, nothing has been confirmed by Sony just yet. But there are positive signs. In June 2021, Sony said that we should expect "experiences synonymous with PlayStation" on PSVR 2, which suggests titles that lean into Sony's back catalog of exclusive franchises, such as Gran Turismo.

Going slightly further back in time to 2019, in a roundtable interview with GT Planet, Gran Turismo series creator Kazunori Yamauchi revealed that, when it comes to harnessing the power of next-gen consoles, Polyphony Digital is interested in VR. 

“The first thing that’s going to be affected by more power is VR,” Yamauchi told GT Planet. “I don’t think that there’s anything else that requires that much processing power. I really like VR; I’m one to believe in the possibilities of it, and it’s very suited for a driving game.”

“VR is something that really depends on the evolution of GPU power, and the hardware for it, like display devices even. It’s something where you can never have enough computing power; there’s always going to be that hardware limit, and that limit is never going to be high enough for us! Obviously, that’s going to gradually improve over time and we’ll make sure to follow that.”

The fact that PSVR 2 will bring the technology forward does make it look promising that Gran Turismo 7 could have some kind of VR support. 

“No concessions” on detail
Polyphony CEO, Kazunori Yamauchi, has emphasized the studio’s attention to detail while speaking at the FIA Gran Turismo Championships in December 2020 (via VGC). 

“We always pursue the best at Polyphony Digital,” Yamauchi said. “We don’t want to make concessions on anything. We want to deliver the best to everyone. And this is no longer just my thinking, but it’s the mindset of all 200 or so staff at our company.

“They say in Japan that ‘divinity comes to reside in the details and it’s so true. How much attention you pay to the fine details, how to perfect it, hone it to perfection, and applying an incredible amount of attention to this, is our production style.”

This bodes well for Gran Turismo 7, though it also goes some way to explaining why the game's release date shifted from 2021 to 2022. 

Gran Turismo 7: what we want to see

PlayStation Showcase Gran Turismo 7 outside side-rear view of a car driving on a track

(Image credit: Sony)

Meaningful damage modeling
This hope precedes every Gran Turismo entry and Gran Turismo 7 is no exception. The franchise seems almost allergic to damage-modeling, preferring that its beautifully rendered cars maintain a factory clean sheen – but we want to see it. If we careen off-track and smash into a wall at many miles per hour, we’d expect our vehicle to be pretty banged up and not just sporting a few minor scratches.

This level of realism has been captured in many other modern racing sims, and with the PS5 boasting some seriously powerful next-gen hardware, it’s time that Gran Turismo put it to good use.

Gran Turismo 7 trailer still first-person driving view

(Image credit: Sony)

Better AI
Another long-standing issue with Gran Turismo games is the AI. A race’s challenge has either been far too easy or too heavily choreographed depending on the difficultly level, so it's time for Gran Turismo 7 to finally bring some realism to its computer-controller competitors.

We want to see AI drivers react to our actions and learn to match our skills behind the wheel. Earning better vehicles should provide a meaningful reward in improved race performance, but not at the expense of leaving the competition behind in the dust. We hope that Gran Turismo 7’s drivers will give us a run for our money, then.

Better offline content
Gran Turismo Sport, the last installment in the series, was often criticized for its lack of quality offline content. Whether it was because of server maintenance or your own connection, the game would only let you play Arcade Mode, which blocked any meaningful progression which could have been made when offline. Hopefully Gran Turismo 7 improves its offline capabilities.



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Latest Tech News

WWE 2K22 is coming and its slogan is promising that it "hits different", suggesting that the series' hiatus period might have been just the thing to reinvigorate it. Fans will certainly be hoping that WWE 2K22 is a significant improvement over the disastrous WWE 2K20, which led to WWE 2K21 being canceled.

But what do we know about WWE 2K22 so far? Well, we know the game is expected to release in March 2022, bucking the series' October release trend. We also know that when it does release, it'll feature new controls, more than 3,400 new animations, updated graphics, and a redesigned engine. The game also uses a new facial scanning technology, with publisher 2K Games claiming that 85% of the in-game roster has taken part in having their likenesses scanned into the game. 

Want to know more? Read on for everything we know about WWE 2K22 so far.

WWE 2K22: cut to the chase

  • What is it? A WWE wrestling sim from 2K Games
  • When can I play it? March 11, 2022
  • What can I play it on? PS5, Xbox Series X/S, PS4, Xbox One and PC

WWE 2K22 release date and platforms

Edge performing his entrance pose in WWE 2K22

(Image credit: 2K Games)

WWE 2K22 will release on March 11, 2022 for PS5, Xbox Series X, Xbox Series S, PS4, Xbox One and PC. 

A March release goes against the series' usual October release date trend, but it does fall in the run-up to Wrestlemania (which takes place in April), when WWE fandom is at a fever pitch. We hope that this extra time will mean that when it releases WWE 2K22 might actually be a great wrestling game.

WWE 2K22 editions and pre-order bonuses

There are a few different editions of WWE 2K22 to choose from and below we've laid out the differences between them and what you can expect by way of pre-order bonuses.

Standard Edition

The standard edition of WWE 2K22 comes with the base game. In physical copies of the game, players will also get WWE SuperCard Limited Edition Cards: Rey Mysterio and Dominik Mysterio. Next-gen editions of the standard edition (that's for PS5 and Xbox Series X) will also come with The Starrcade '96 Rey Mysterio Pack, which features a '96 Rey Mysterio playable character and Starrcade ‘96 Rey Mysterio Ruby MyFACTION card.

Deluxe Edition

The deluxe edition of the game comes with the following digital items:

  • Season Pass, with the opportunity to gain access to 5 DLC packs featuring new Superstars and Legends as well as the MyRISE Mega-Boost, and SuperCharger Pack
  • Undertaker Immortal Pack, with 3 additional Undertaker personas and MyFACTION Undertaker EVO cards with MyFACTION Perks and Bonuses
  • Next-gen editions will get the Starrcade ’96 Rey Mysterio Pack with the Starrcade ’96 Rey Mysterio playable character and Starrcade ’96 Rey Mysterio Ruby MyFACTION card
  • Physical editions of the game will come with WWE SuperCard Limited Edition Cards: Rey Mysterio and Dominik Mysterio

NWO 4-Life Edition

The nWo 4-Life edition of WWE 2K22 is a digital-only edition and comes with the following items:

  • Playable nWo Superstars: Playable nWo versions of “Hollywood” Hulk Hogan, Scott Hall, Kevin Nash, Syxx, and Eric Bishchoff
  • nWo Bonus Content: Two classic WCW PPV venues, a MyFACTION “Gold” Pack bundled with nWo EVO cards and the nWo Wolfpac Championship Belt
  • Season Pass, with the opportunity to gain access to 5 DLC packs featuring new Superstars and Legends as well as the MyRISE Mega-Boost, and SuperCharger Pack
  • Undertaker Immortal Pack, with 3 additional Undertaker personas and MyFACTION Undertaker EVO cards with MyFACTION Perks and Bonuses
  • Next-gen editions will get the Starrcade ’96 Rey Mysterio Pack with the Starrcade ’96 Rey Mysterio playable character and Starrcade ’96 Rey Mysterio Ruby MyFACTION card

Cross-gen bundle

The last edition is the cross-gen digital bundle. It includes the digital standard edition and comes with “dual-gen entitlement,” which allows you to play on Xbox One and Xbox Series X/S, or PS4 and PS5. Coming with next-gen, it'll also include the Starrcade ’96 Rey Mysterio Pack.

Pre-order bonuses

There are also pre-order bonuses to be had with the standard edition and cross-gen editions of WWE 2K22. If you pre-order these editions then you’ll receive the Undertaker Immortal Pack, which includes 3 additional Undertaker personas, MyFACTION EVO cards for Undertaker and MyFACTION Perks and Bonuses

The Undertaker Immortal Pack comes as standard with the Deluxe and nWo 4-Life editions.

Pre-ordering the Deluxe and nWo 4-Life editions, however, provides 3-day early access to the game. 

Why was WWE 2K21 canceled?

WWE screenshot in the ring

(Image credit: 2k Games)

Following negative feedback from fans and critics on WWE 2K20, in April 2020, publisher 2K released a statement explaining the sudden cancellation of WWE 2K21, and how it planned to make WWE 2K22 the best game yet.

“We hear you and we know you want more from the franchise, so we are applying what we’ve learned to the next WWE 2K simulation game with a renewed focus on quality and fun,” the publisher said. “As part of that commitment, we are extending the production timeline and will not be releasing a WWE 2K simulation game in 2020. We want to ensure the development team can create a great game that will entertain grizzled WWE 2K veterans, as well as newcomers who want to climb through the ropes and step into the ring for the very first time.”

There are high hopes, then, that WWE 2K22 will be a return to form for the franchise, but also that it will dramatically improve upon previous entries, which have been rather lackluster.

WWE 2K22 trailers

We've rounded up all the WWE 2K22 trailers below for your viewing pleasure, including some interesting insights from the development team which show some of the game's new technology in action. 

Soundtrack trailer

2K has released a trailer for WWE 2K22's soundtrack starring its executive producer Machine Gun Kelly. The brief trailer shows the 12 tracks picked out by Kelly for the game and confirms that he will appear in the game as a playable character sometime after launch.

Trailer for MyGM Mode

In a trailer released in February 2022, Visual Concepts have offered a better look at WWE 2K22’s highly-anticipated MyGM mode. As explained by the trailer, in MYGM mode, players will be able to step out of the wrestling ring and into the shoes of a general manager. 

The game will give players a choice between selecting an existing general manager or creating their own, with a custom character builder. The managers players have to choose from include familiar names like Sonya Deville, Adam Pearce, Shane McMahon and the trailer voiceover herself: Stephanie McMahon.

Legends Roster Reveal

In a February 2022 trailer for WWE 2K22, the Legends that will be present in the game, as well as their ratings, have been revealed. Players will see Big Boss Man (81), "Macho Man" Randy Savage (88), Chyna (87) and Booker T (88) in the game when it releases in March. 

Gameplay Trailer

Get a look at some WWE 2K22 gameplay in this January 2022 trailer which runs at just over 2 minutes and showcases some pretty impressive visuals. 

Official announce trailer
In January 2022, a new trailer for WWE 2K22 was released which revealed the game's official release date of March 11, 2022. 

WWE 2K22 Hit List
In November 2021, 2K Games unveiled the WWE 2K22 Hit List, a sneak peek of the upcoming game's top 10 features and innovations. The list includes a redesigned gameplay engine, new controls, the return of MyGM mode, and a new MyFACTION feature. Check it out below:

WWE 2K22 SummerSlam trailer
The second trailer for WWE 2K22 was unveiled at WWE SummerSlam, and showcased the game's new lighting engine. We also got a glimpse of some superstars who have been confirmed for the game, including Roman Reigns, Bobby Lashley and Kane. 

WWE 2K22 reveal trailer
The first trailer for WWE 2K22 dropped during Wrestlemania 37 and stars a photorealistic-looking Rey Mysterio and Cesaro battling it out. We get to see Rey performing his famous "619" finisher, along with various close-ups of Rey's new character model.

WWE 2K22 roster

WWE 2K22 roster lineup

(Image credit: 2K Games)

The WWE roster has changed more than in previous years, partly due to Covid-19 resulting in multiple layoffs. 

We now have a pretty good idea of who is appearing on the WWE 2K22 roster, which is made up from wrestlers from RAW, Smackdown, NXT, NXT UK, and WCW. Some debutants we're seeing this year include Dominik Mysterio and Austin Theory, with popular NXT wrestlers like Samoa Joe and Kay Lee Ray, also making the cut. We’re also seeing the usual legends make an appearance, like Ric Flair, Hulk Hogan and The Rock, as well as prominent superstars like Asuka and AJ Styles. In addition, we're seeing some late legends appearing on the roster including Eddie Guerrero and Randy Savage. 

Here's the full list of WWE superstars confirmed for the WWE 2K22 roster:

  • AJ Styles
  • Alexa Bliss
  • Angelo Dawkins
  • Apollo Crews
  • Asuka
  • Austin Theory
  • Bayley
  • Becky Lynch
  • Bianca Belair
  • Big Boss Man
  • Big E
  • Bobby Lashley
  • Booker T
  • Brock Lesner
  • Carmella
  • Cesaro
  • Chad Gable
  • Chyna
  • Dana Brooke
  • Dolph Ziggler
  • Dominik Mysterio
  • Drew McIntyre
  • Drew Gulak
  • Eddie Guerrero
  • Edge
  • Eric Bischoff
  • Erik
  • Finn Bálor
  • Goldberg
  • Hollywood Hogan (NWO edition)
  • Hulk Hogan
  • Humberto Carillo
  • Ivar
  • Jeff Hardy
  • Joaquin Wilde
  • John Cena
  • Kane
  • Kay Lee Ray
  • Kevin Nash (plus NWO version)
  • Kevin Owens
  • Kofi Kingston
  • Liv Morgan 
  • Montez Ford
  • Mustafa Ali
  • MVP
  • Naomi
  • Randy Orton
  • Randy Savage
  • Raquel Gonzalez
  • Rey Mysterio (this year's cover star)
  • Rey Mysterio '96 (Starcade)
  • Ric Flair
  • Rhea Ripley
  • Ricochet
  • Riddle
  • Robert Roode
  • Roman Reigns
  • Sami Zayn
  • Samoa Joe
  • Sasha Banks
  • Scott Hall
  • Scott Hall (NWO)
  • Seth Rollins
  • Shawn Michaels
  • Shayna Baszler
  • Sheamus 
  • Shelton Benjamin
  • Shinsuke Nakamura
  • Shotzi
  • Sonya Deville
  • Steve Austin
  • Syxx 
  • Syxx (NWO)
  • Tamina
  • The Miz
  • The Rock
  • Triple H
  • Tyler Bate
  • Ultimate Warrior
  • Undertaker (pre-order versions available)
  • Xavier Woods

WWE 2K22 news and rumors

WWE Brock Lesnar

(Image credit: 2K Games)

Machine Gun Kelly will be a playable character

2K has announced that Machine Gun Kelly will be present in WWE 2K22 as a playable character. As the executive producer of the game's soundtrack, the musician will be added to the game in a DLC pack sometime after launch, with an exact date yet to be confirmed. Kelly curated the 12-track soundtrack for WWE 2K22 and it includes two of his own songs as well as a mix of songs from other artists.

Kenny Omega calls WWE 2K22 ‘absolutely gorgeous’

In an interview with Wrestling Observer Radio (via WrestlingInc), Kenny Omega provided an update on the upcoming AEW game, acknowledging the high quality of WWE’s games, in particular WWE 2K22, while pointing out that AEW is looking to do something different. 

“We’ll never be able to compete with the production value of WWE’s game,” Omega said. “You look at 2K22, it’s absolutely gorgeous. So I’m excited to see all their bells and whistles when it finally releases. But for us, rather than pushing, pushing the envelope massively or anything like that, we just want the wrestling to feel like how it used to feel for the people who would play wrestling games back in the day. And just have fun with fellow wrestling fans, or, you know, people that just want to have fun with their buddies.”

MyGM Mode managers list
We already knew General Manager mode (or MyGM Mode as it's now called) would be returning in WWE 2K22, but, in an interview with Brian Mazique, WWE 2K22 Creative Director Lynell Jinks and Art Director Christina Diem Pham have shared more details on what the mode will involve - and which managers you can play as. 

In MyGM, players will step into the role of a WWE General Manager and call the shots that will help to build the brand. Some of those choices include drafting a roster to develop rivalries and championship showdowns. 

The managers available to play as are Adam Pearce, Sonya Deville, Shane McMahon and Stephanie McMahon.

While Universe mode is more about fun, letting you book shows with pretty much whoever you want, MyGM mode is a bit more challenging, with managers working under Triple H and trying to build their brand (and ratings) despite potential financial and roster restraints. 

First wrestler ratings revealed
2K Games has revealed the first ratings for a handful WWE 2K22's superstars. So far we know that both Bobby Lashley and Drew McIntyre are 91s, while NWO edition stars have also been revealed with Hulk Hogan a 92, Kevin Nash an 80, Scott Hall an 80 and Syxx an 88.

See more

Rey Mysterio is the cover star
2K Games has confirmed Rey Mysterio is WWE 2K22's cover star, in celebration of his 20th anniversary as a WWE superstar.

“Representing the culture of lucha libre as the cover Superstar for WWE 2K22 is a moment of great pride for me,” Rey Mysterio said in a press release. “I’m looking forward to sharing the stories behind the big moments of my career with a dedicated community of players and connecting with WWE fans in a whole new way as they play through my 2K Showcase.”

New features and game modes
WWE 2K22 publisher, 2K Games, has published a blog post covering some of the new features and game modes players can expect when the game releases in March. Some of the promised features and improvements are things you’d expect, covering the new engine as well as improved graphics and controls. But some of the newly confirmed modes are worth your attention. 

For instance, there’s a new “Showcase” mode in which “players can take a walk down memory lane and relive a legendary WWE Superstar’s most iconic matches and moments”.  There’s also a much-called-for General Management mode titled "MyGM" in which players can “draft superstars, book matches, manage contracts, and prove they have what it takes to run the most successful brand in sports entertainment”. 

MyFaction is a mode that is similar to General Management but tasks players with building up a “legendary faction that rivals the iconic nWo”.  Finally, MyRise is a fairly familiar career mode, in which players will experience the journey of a WWE Superstar, starting as a rookie and working their way up the ranks to becoming a Legend.  

WWE 2K22 is "looking fantastic"
WWE 2K22 is reportedly "looking fantastic", according to Forbes' Brian Mazique. Mazique also said the game's control are "much cleaner" and that WWE 2K22 "feels like a wrestling fan's wrestling game."

While it's hard to take too much away from Mazique's comments, it's encouraging to hear that the game sounds like it's in good shape.

More WWE departures could affect final roster
WWE has released a number of high-profile superstars in recent months, which could shape the game's final roster. The likes of Braun Strowman, Aleister Black and Lana have all been let go this year, and recently WWE announced that Bray Wyatt and Ric Flair have also been released.

See more

No Daniel Bryan?
There are rumors that Daniel Bryan might not appear in WWE 2K22. According to ScreenRant, wrestling writer Dave Meltzer has claimed in the Wrestling Observer Newsletter that WWE has requested Bryan not appear in WWE 2K22's roster. This is amidst rumors that Bryan is considering signing with AEW. As these are only rumors at the moment, with neither WWE nor 2K confirming, they should be taken with a pinch of salt.

New entrance animations revealed
2K Games has shared another behind-the-scenes video, which shows some of the entrance animations in WWE 2K22. According to the tweet from the WWE 2K22 devs Twitter account, there will be over 4,800 new or updated animations in the game. 

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A number of WWE superstars were released
WWE announced that a number of notable superstars have been released from its roster, but how will this impact the game? Household names such as Braun Strowman, Lana and Ruby Riott have all been axed.

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WWE 2K22 features thousands of new animations and mo-cap studio
WWE 2K22 will feature over 4,800 new animations for this year's entry, which is over a thousand more than usual. Patrick Gilmore, one of the game dev's, said that the team was continuing to add more as the game is developed. 

We also got to see the game's new mo-cop studio in action, and Gilmore revealed that it's two times bigger, which means the team can seamlessly capture moves, entrances and elaborate cutscenes that take place in and out of the ring.

WWE 2K22 has new face-scanning technology
WWE 2K22 will use an all-new face-scanning rig that’s equipped with 80 high-resolution cameras that allow Visual Concepts to create high-precision 3D sculpts of the superstars. The clip below shows WWE stars Booker T and Ric Flair enter the contraption – which looks like Darth Vader’s personal chambers – and pull various faces as they get scanned by the cameras.

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2022 Ford Bronco Raptor Tops Out at More Than $80,000 - Roadshow

This off-roader isn't cheap, especially when you start checking options boxes.

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Latest Tech News

GTA 5 PS5 and Xbox Series X is an 'expanded and enhanced' version of the game that's scheduled to release on March 15, 2022.

Coming around nine years after the original game launched on Xbox 360 and PS3, this new version of GTA 5 and GTA Online intends to take advantage of the power of the latest generation of consoles to show the increasingly familiar setting of Los Santos at its best. 

Players can expect new graphics modes, HDR options, ray-tracing, faster load times, 3D audio and more besides, with Xbox One and PS4 players able to transfer their saves over. Whether or not these enhancements will be enough to tempt them to do so, however, remains to be seen

With development of GTA 6 now confirmed to be “well underway”, you might be wondering why Rockstar is even bothering with this release. Well, GTA 5 has been a huge success for the developer and its online counterpart, GTA Online, continues to be a massive hit. With that in mind, it’s not totally surprising that Rockstar wants to retain engagement across as many console generations as possible. Besides, while GTA 6 is definitely in development, it still doesn’t have a release date so we can’t be sure just how long we’ll be waiting for a new next-gen GTA adventure. 

Want to know more? Read on for everything we know about GTA 5 PS5 and Xbox Series X, including all the enhancements that have been confirmed so far.

GTA 5 PS5 and Xbox Series X: cut to the chase

  • What is it? A remastered version of GTA 5 for PS5 and Xbox Series X
  • When can I play it? March15, 2022
  • What can I play it on? PS5 and Xbox Series X

GTA 5 PS5 and Xbox Series X release date and platforms

GTA 5 PS5 and Xbox Series X trailer still showing Trevor

(Image credit: Rockstar Games)

Rockstar has confirmed that GTA 5 is coming to PS5, Xbox Series X and Xbox Series S on March 15, 2022, with GTA Online also releasing for the consoles as a separate standalone edition. 

GTA 5 on PS5 and Xbox Series X/S was initially meant to release on November 11, 2021, but Rockstar Games announced the upgraded edition of the game was delayed until March 2022 in September 2021. The new release date was then confirmed, alongside the announcement of GTA 6, in February 2022.

PlayStation owners have a significant advantage in all of this. If you play GTA Online on PS4, you'll get GTA$1 million to spend in-game every month until the PS5 version of GTA launches. And when GTA Online's standalone edition arrives on PS5 in March 2022, owners of the console will have three months to claim the game for free after release - until June 2022. That means that Xbox Series X/S owners will have to pay if they want to play the new version of GTA Online at launch, though a price hasn't been disclosed just yet.

Rockstar is yet to confirm if GTA 5 on PS5 and Xbox Series X will offer those who already own the main game on PS4 and Xbox One a paid upgrade option or whether these new versions will need to be bought outright.

GTA 5 PS5 and Xbox Series X trailers

PlayStation Showcase 2021 trailer
A GTA 5 trailer was revealed during Sony's PlayStation Showcase 2021 event. You can check it out below:

Announcement trailer
GTA 5 on PS5 was the first trailer revealed for the console during Sony's Future of Gaming Event in June 2020. The intro, featuring Michael saying 'Why did I move here? I guess it was the weather" parallels GTA 5's famous first trailer in 2011. Check it out below:

GTA 5 PS5 and Xbox Series X enhancements: what are they?

GTA 5 PS5 and Xbox Series X Franklin with city backdrop

(Image credit: Rockstar Games)

Grand Theft Auto 5 and GTA Online on PS5 and Xbox Series X/S will benefit from a range of technical improvements, visual upgrades and performance enhancements to "take full advantage of the latest hardware".

In a blog post, Rockstar Games confirmed that both titles feature "new graphics modes with up to 4K resolution, up to 60 frames per second, texture and draw distance upgrades, HDR options and ray-tracing, as well as offering the technical advancements of the latest console generation with faster loading times, immersive 3D audio, platform-specific features like advanced haptic feedback, and much more."

Another welcome feature is that players can transfer their save data from the PS4 and Xbox One to their more modern consoles, including their GTA Online characters. 

In addition, the new version of GTA Online will feature "a range of improvements", including the ability to skip the GTA 5 Story Mode prologue before jumping into Online and a new GTA Online Tutorial (like the replace the prologue). 

This should make jumping into GTA Online much easier for newbies, with new GTA Online players now able to enter Career Builder, granting instant access to one of four illegal businesses: Biker, Executive, Nightclub Owner, or Gunrunner. What's more, new players will get a chunk of in-game currency to help them get started. 

Where is GTA 6?

GTA 5 PS5 still showing Michael

(Image credit: Rockstar Games)

GTA 6 has now officially been announced by Rockstar Games. It doesn't have a release date just yet but you can check out our GTA 6 guide for all the juicy details we have on the next Grand Theft Auto game.

GTA 5 PS5 and Xbox Series X: news and rumors

GTA 5 PS5 and Xbox Series X trailer still

(Image credit: Rockstar Games)

Vehicle upgrades for Online
Rockstar has announced on Twitter that when GTA Online hits the latest consoles, “select vehicles will be upgradable” on the PlayStation 5 and Xbox Series X/S versions of the game, with “all-new speed improvements and more”.

“These special upgrades will be available only on PS5 and Series X/S versions of GTA 5,” the Tweet confirmed, adding, “stay tuned for more details.”

The tweet doesn’t go into a huge amount of detail, though a February 2022 blog post explained a little more about vehicle upgrades in the standalone PS5 and Xbox SeriesX/S versions of the game. 

According to the post, “The PS5 and Xbox Series X/S versions of GTA Online also include the new Hao’s Special Works auto shop, located within the LS Car Meet, which will allow players to upgrade select vehicles (5 new vehicles and 5 existing vehicles at launch) for elite driving performance that takes full advantage of the upgraded power of new console hardware.”

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Not a 'simple port'
Speaking during the Morgan Stanley Technology, Media & Telecom Conference, in March 2021 (via VGC), Take-Two's CEO, Strauss Zelnick, explained that the company doesn't necessarily see remasters becoming a bigger part of the company's strategy going forward, it plans to approach any potential remasters differently from its competitors.

"Remastering has always been a part of the strategy," Zelnik said. "We’ve done differently than the competition – we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on."

"So, we improve the technology, we upgrade the visuals, and we make performance enhancements," Zelnik continued. "And that’s why I think our remastered titles typically do so well.”

“We’ve done great with the Mafia series, for example, and Grand Theft Auto [V] is now heading into its third generation which is incredible", Zelnik said of the upcoming GTA 5 remaster. “It was a standard-bearer when it was launched, it continued to be the standard-bearer in the second generation, we’ll see how Grand Theft Auto does in the next generation. Obviously, I’m confident that Rockstar is going to deliver just a great experience, but you can’t do that if you’re just doing a simple port.”

Using Rockstar's RAGE engine?
There have been rumors that the game could use Rockstar’s refined RAGE engine, used in the development of Red Dead Redemption 2.

The rumors come from Rockstar insider ‘Tez2’ (Via Wccftech) who posted on  GTAForums that new GTA 5 game data makes reference to the RAGE engine rather than GTA 5’s original engine. Tez2 does also note, however, that this could mean that the game’s UI will run on the new engine while the rest of the game will still use its original engine. 

Writing on the forum, Tez2 says “Found out new structs that were added with the recent update relating to the standalone version and one of them is “rage::fwuiMessageBase”, which is from RDR2’s RAGE version, so that seems to go along what @Spider-Vice & @uNi stated, that the enhanced edition is likely to utilize RDR2’s RAGE version. However, it could just be that the UI would utilize RDR2’s base code, while the rest remains the same.”

Rockstar has not officially confirmed this rumor, even this close to the game's release.



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Tuesday, February 22, 2022

Treat Yourself to an Otherworldly View of Clouds as Seen From the ISS - CNET

The glorious skyscape shows wild columns of clouds.

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Best MacBook Deals: Big Price Breaks Right Now on 14- and 16-Inch MacBook Pro Models - CNET

Amazon has the lowest prices for Apple's MacBooks. You can save up to $50 on the MacBook Air, $100 on the 13-inch MacBook Pro and $270 on the latest, most powerful MacBook Pros.

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Latest Tech News

Although the IRS has dropped its plans to use video selfies to verify the identities of taxpayers, this year's tax season is still set to be a bit more chaotic than usual.

Originally the government agency had planned to use the third-party identity verification provider ID.me as part of its efforts to require taxpayers to create new online accounts. However, following backlash, the IRS reversed course despite its $86m contract with the firm.

Now though, the IRS has announced that taxpayers that don't want to submit biometric data to sign up for an online account with the government agency and will have another option to verify their identities. It seems the IRS is taking a page out of ID.me's book as the identity verification firm recently gave public sector employees working for the government the option to verify their identities with a human agent.

Taxpayers will be now able to verify their identities via a live virtual interview to create an account on the IRS' website.

A short-term solution

In addition to virtual interviews with IRS agents, taxpayers will still have the option to verify their identity automatically through ID.me's self-assistance tool if they choose.

At the same time, new requirements have been put in place for those that choose this option to ensure that the images they provide are deleted after their account has been created. Meanwhile, any existing biometric data from taxpayers that have already created an IRS Online Account will be permanently deleted over the course of the next few weeks.

The IRS remains intent on having taxpayers verify their identities to access its online services which is why the government agency is developing its own authentication tool. The IRS provided further details on its upcoming tool which will be available next year in a press release, saying:

“While this short-term solution is in place for this year’s filing season, the IRS will work closely with partners across government to roll out Login.Gov as an authentication tool. The General Services Administration is currently working with the IRS to achieve the security standards and scale required of Login.Gov, with the goal of moving toward introducing this option after the 2022 filing deadline.”

Even though the IRS is moving away from using ID.me, this tax season is likely to be quite tedious for taxpayers who also still need to worry about tax-related identity theft.

Via ZDNet



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Could Apple's New Adaptive Power Feature Extend Your iPhone's Battery Life?

With this new feature being tested in the iOS 26 developer beta, you may be able to ditch the Low Power Mode setting in the future. from C...